Foundation was created by Nicholas Ventimiglia in 2015 as a toolkit to accelerate game development. This starter kit is designed to do everything for an online multi-player game, minus the game play. Over a years worth of labor went into this project. If you need assistance, feel free to contact me at Here.
Play with the Multiplayer Lobby Now !
A uGUI based console window for debugging apps.
A utility library inspired by the Task Parallelism Library, but made especially for Unity3d.
The localization service provides translation of UI elements and strings on demand.
Databinding is a mechanism to 'connect' your UI widgets (buttons, input, text, lists) to 'view models'.
The Messenger is a static application service for relaying events (messages).
The Injector is a static application service for resolving dependencies similar to GameObject.Find.
The Lobby System has everything you need for rapid multiplayer game prototyping.
A easy to use api for communicating with the foundation server.
A Asp.net MVC server specialized to serve as a Unity3d Data Server